
Magic Crisp
Amarrian Micro Devices Silent Infinity
42
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Posted - 2012.10.18 16:07:00 -
[1] - Quote
Overall nice stuff, glad to get these, was more than time, but here're a few suggestions:
CCP Optimal wrote:
- Primary (the one opened up through ALT+C or Neocom shortcut) and secondary (the ones opened up through SHIFT+click and such) inventory window pattern has been cleared up so that it makes more sense. As a result, primary and secondary windows will behave exactly the same in almost all aspects, with only one major exception:
- The primary window will always show the entire tree view (all available inventory locations at a given time) but secondary windows will only show parts of it. So, for example, if you open up the Station Corp Hangar in a new window (you can now, you can in fact open up anything in a separate window) the tree view will only show the Corp hangar and its descendants (this essentially means youGÇÖve got the old corp hangar window (I said essentially, I know divisions are a bit more vertical)).
The other way around, please? We usually keep an inventory open, with alt-c, and close the tree view. in space, we need space, and that damn tree takes it from us. we need to see what we are shooting. However, when docked, on the secondary window, we usually have the treeview open, because we have the space.
The secondary window should adopt, like if any was open in a station previously, one should be open upon next docking. If the new station doesn't have the facility that the previous had, then focus back on the personal hangar. I hate when it always closes, because the current station has nocorphangars, but the previous had.
And get rid of this auto-scaling madness please.
CCP Optimal wrote:
- The cargo button in the Ship HUD will now open said window instead of the primary inventory window.
And will it sill be labelled on a mouse with "Cargo [Alt-C]" ? because this suggests that alt-c has the same functionality as alt-c. you're currently breaking this consitency.
And additional few things: - Make that "open in a new window" setting per-type. Like separetly applied for wrecks, cans, corphangars, capship bays, whatever. This way we can set ourselves, what should open in a separate window in general. this would be the best ever for salvagers. - Alt-C should focus on the cargo, as it did before pre-unified. you said you're not taking away functionality with this new unifiied thingie. I constantly use alt-c to get my ship's cargo, now it just focuses on a window, but doesn't switches to the active ship's one. this is also annoying. - Make us able to make our defaults!. I want to be able to set the default view type (i prefer listed) the default columns to display (remove size, meta, whatever that is just taking up place), and set the default ordering field (group for me). And i don't want to do this every damn bloody time i open something, or when this new praised unified inventory forgets the setting for something. Give us a menu where we can set these, PLEASE! who do i need to bribe to make thisunified inventory something that works? i've got the cookies... - make stacking a lot faster - make it to load when the container has bookmarks in it.
I had another post, in another ccp-originated topic, i can't find it right now, that's a more complete post. Please don't ignore us now. It's very tiresome when you're asking our opinions and then ignoring it. that won't make happy customers.
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Magic Crisp
Amarrian Micro Devices Silent Infinity
42
|
Posted - 2012.10.19 08:14:00 -
[2] - Quote
One new stuff. The multi-use capabilities. When a someone has a unified open, with a few stuff collapsed in the treeview (like the ship's corp hangar), and some else starts to switch ships from an SMA, then the first said's inventory's trees starts to open and blink all around. This is very annoying when i'm moving stuff around, someone decides to switch ships and suddenly i'm moving all the stuff to the wrong places.
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